Latest Articles in the Category Silverlight

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TextBox Row Filter in Telerik's RadGridView in Silverlight

Diptimaya Patra, May 28, 2012
Views: 5,854 Avg Rating: 0/5 Votes: 0 Comments: 1

If you have come across the JQGrid features, you might have seen the filter row available as the first row in the grid. The feature includes filtering the column data as soon as you start typing into the textboxes. Similarly we are going to achieve it for Telerik's RadGridView. Instead of on the top, we would do it at the bottom of the RadGridView.

Air Space Issue in Web Browser Control in Silverlight

Diptimaya Patra, May 21, 2012
Views: 6,963 Avg Rating: 0/5 Votes: 0 Comments: 1

Air Space issue is a common issue in Web Browser control in Silverlight and WPF. To explain the issue in words: the web browser control would be the top control in the visual tree; even if the control is carefully placed below other control. In this article we will see what the trick to deal with this specific issue is.

Widget Refresh Timer in MVVM in Silverlight

Diptimaya Patra, Jan 31, 2012
Views: 5,454 Avg Rating: 0/5 Votes: 0 Comments: 0

In this article we'll see how to refresh and disable widgets using the Model View View-Model pattern and Silverlight.

Displaying Notification Messages in a Silverlight Dashboard Application

Diptimaya Patra, Jan 09, 2012
Views: 10,742 Avg Rating: 0/5 Votes: 0 Comments: 0

In this article we will see how we could display a notification message and further a list of notification messages in Silverlight.

Develop a Flexible 2.5D Scene Editor Targeting Silverlight RPG Games - Part 2

Xianzhong Zhu, Oct 03, 2011
Views: 5,092 Avg Rating: 0/5 Votes: 0 Comments: 0

In this article, I'm going to introduce to you how to construct such a 2.5D RPG game scene editor that targets Silverlight and Silverlight for Windows Phone 7 from the very beginning.

Develop a Flexible 2.5D Scene Editor Targeting Silverlight RPG Games - Part 1

Xianzhong Zhu, Sep 30, 2011
Views: 7,147 Avg Rating: 0/5 Votes: 0 Comments: 0

Starting from this article, I'm going to introduce to you an excellent 2.5D RPG games scene editor - RPGSceneEditor targeting Silverlight and Silverlight for Windows Phone 7.

Folder Dialog in Silverlight 4

Diptimaya Patra, Jun 20, 2011
Views: 19,513 Avg Rating: 0/5 Votes: 0 Comments: 14

Diptimaya Patra discusses the Folder Dialog in Silverlight 4.

Performing Data Conversion with Value Converter Class in Silverlight 3

Vishal Nayan, Apr 25, 2011
Views: 4,441 Avg Rating: 0/5 Votes: 0 Comments: 0

This article shows how to use the ValueConverter class in Silverlight 3.

Sliding Window Protocol Simulation in WPF

Diptimaya Patra, Apr 04, 2011
Views: 6,992 Avg Rating: 0/5 Votes: 0 Comments: 0

This article would demo you a simulation of Sliding Window Protocol. With different parameters how the protocol works. All an all it’s a visual representation of the Sliding Window Protocol.

Multithread Programming in Silverlight 4

Xianzhong Zhu, Mar 30, 2011
Views: 25,115 Avg Rating: 0/5 Votes: 0 Comments: 1

In this article, I would like to sum up the several multi-threaded programming techniques in Silverlight 4 as comprehensively as possible. And, as usual, I'll try to bring you the related sample code scraps.

Windows Phone 7 Native Database Programming via Sqlite Client for Windows Phone

Xianzhong Zhu, Mar 10, 2011
Views: 49,903 Avg Rating: 5/5 Votes: 1 Comments: 21

In this article I will introduce to you a new, strong and easy-to-use native database solution, called Sqlite Client for Windows Phone, provided by CodePlex, together with other associated programming tips.

Windows Phone 7 Silverlight Programming - Isolated Storage

Xianzhong Zhu, Mar 08, 2011
Views: 20,221 Avg Rating: 0/5 Votes: 0 Comments: 0

In this article we are going to focus upon the fundamentals associated with Isolated Storage and its usage in Windows Phone 7 applications built with Silverlight.

Windows Phone 7 Silverlight Programming - Handling XML Data

Xianzhong Zhu, Mar 01, 2011
Views: 16,885 Avg Rating: 0/5 Votes: 0 Comments: 0

In this article I will introduce to you how to handle XML data in Windows Phone 7 for Silverlight applications.

Windows Phone 7 Silverlight Programming - Navigation between Pages

Xianzhong Zhu, Feb 18, 2011
Views: 17,217 Avg Rating: 0/5 Votes: 0 Comments: 0

In this article, we will delve into how to perform navigation operations between pages as well as passing data in a Silverlight for Windows Phone application.

Windows Phone 7 Silverlight Programming - MultiTouch and Manipulation

Xianzhong Zhu, Feb 16, 2011
Views: 10,752 Avg Rating: 0/5 Votes: 0 Comments: 0

In this article, we will focus upon MultiTouch and manipulation related operations in Silverlight for Windows Phone programming.

Using the TreeView control in Silverlight 4

Medusa M, Feb 14, 2011
Views: 20,151 Avg Rating: 0/5 Votes: 0 Comments: 0

In this article, you will learn how to use the TreeView control in Silverlight 4 applications.

Color Picker Control In Silverlight 4

Diptimaya Patra, Feb 07, 2011
Views: 10,336 Avg Rating: 0/5 Votes: 0 Comments: 1

Color Picker Control is a menu driven control for selecting a color of choice. This control is often provided by 3rd party control providers. In this article we will see how we can make our own control to look like Office 2007 or 2010 styled Color Picker Control.

Localizing Silverlight applications

Medusa M, Jan 28, 2011
Views: 5,675 Avg Rating: 0/5 Votes: 0 Comments: 0

In this article, you will learn how to localize user interface elements in a Silverlight application.

Drag from Multiple Source In Silverlight 4

Diptimaya Patra, Dec 29, 2010
Views: 4,979 Avg Rating: 5/5 Votes: 1 Comments: 4

In this article we will see Dragging of item from multiple sources and dropping into the target to display data, with rule which we will discuss at the end of the article.

Converting Video Using FFMPEG In Silverlight 4

Diptimaya Patra, Dec 06, 2010
Views: 6,241 Avg Rating: 0/5 Votes: 0 Comments: 1

In this article we will see how we can perform video conversion using command line using a video tool popularly known and used as FFMPEG in Silverlight 4.

Dependency properties in Silverlight

Manning Publications, Aug 23, 2010
Views: 9,927 Avg Rating: 0/5 Votes: 0 Comments: 0

This article is taken from the book Silverlight in Action, Revised Edition. The author discusses dependency properties, which can be data bound, the target of an animation, or set by a style. He also shows how an object can be bound to elements within a DependencyObject.

Using Custom Effect to Create Silverlight 4 Animation

Xianzhong Zhu, Aug 09, 2010
Views: 13,395 Avg Rating: 0/5 Votes: 0 Comments: 0

In my previous article titled Write Your Custom Effect Components in Silverlight 3 published at dotnetslackers I introduced what’s Microsoft's High Level Shader Language (HLSL) and how to use it to create custom effect component to enhance static images. In this article, we will research into a higher interesting topic - how to use custom effect to create Silverlight 4 animations.

Write an Online Basketball Shooting Game Using Silverlight 4 and Farseer Engine - Part 3

Xianzhong Zhu, Aug 04, 2010
Views: 7,430 Avg Rating: 4/5 Votes: 1 Comments: 1

In the previous article, you’ve learned all the elementary work in writing the ball shooting game. And also, we’ve made clear the loop principle under the PhysicsHelper environment. In this article we will study the rest and more interesting parts.

Using A-Star Algorithm in Silverlight 4 Based 2D Game

Xianzhong Zhu, Aug 02, 2010
Views: 10,329 Avg Rating: 0/5 Votes: 0 Comments: 11

In this article, we will first say a few more words about the A* algorithm. After that, we’ll explore how to introduce the A* algorithm into a Silverlight 4 based 2D game scenario, in which we’ll draw a game map with a sprite and some obstacles upon it and try to find the shortest path for the sprite to walks along using the A* algorithm.

Write an Online Basketball Shooting Game Using Silverlight 4 and Farseer Engine - Part 2

Xianzhong Zhu, Jul 30, 2010
Views: 13,278 Avg Rating: 5/5 Votes: 1 Comments: 9

In the first article of this series, you’ve learned the fundamentals in using Farseer Engine and its enhanced buddy - PhysicsHelper. Starting from this installment, we are going to develop the online basketball shoot game itself.