Latest Articles in the Category Mobile

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Create Android AngryBirds Game Using WiEngine SDK -Part 3

Xianzhong Zhu, May 14, 2012
Views: 6,142 Avg Rating: 0/5 Votes: 0 Comments: 0

In the second part of this series, I introduced how to create most of the gadgets in the prelude screen of the AngryBirds game. In this third part, we'll finish the final part - the birds' parabolic movement in the prelude screen. And then, we'll focus upon how to build the level pack and the game level selection screens, as well as other related techniques based upon WiEngine SDK.

Create Android AngryBirds Game Using WiEngine SDK -Part 2

Xianzhong Zhu, May 11, 2012
Views: 9,659 Avg Rating: 0/5 Votes: 0 Comments: 0

Starting from this article I'm going to introduce how to compose the main UIs in creating the AngryBirds game.

Create Android AngryBirds Game Using WiEngine SDK -Part 1

Xianzhong Zhu, Apr 30, 2012
Views: 17,127 Avg Rating: 0/5 Votes: 0 Comments: 0

AngryBirds, as a strategy puzzle mobile game developed by Finnish computer game developer Rovio Mobile, has now become worldwide. In this series, from the viewpoint of a mobile developer, I want to try to find out some of the how-toes by developing a similar game named MWAngryBirds that runs on the Android operating system using the WiEngine SDK

Windows Phone Fast Application Switching and Page State

Dhananjay Kumar, Feb 09, 2012
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An overview of fast application switching and page state in Windows Phone.

Integrate Lua into Your Android Games

Xianzhong Zhu, Jan 04, 2012
Views: 17,057 Avg Rating: 0/5 Votes: 0 Comments: 2

In this article, we will show interests in the interoperations between Lua and Java, especially in the Android game development environment. And, as usual, since this story may involve a lot of tools, I list all of them below for your reference.

Take a Test Application in Windows Phone 7

Diptimaya Patra, Oct 12, 2011
Views: 3,523 Avg Rating: 0/5 Votes: 0 Comments: 0

In this article we would see how to make a Test application, what I mean is an application where a user can select a category based on that some questions would be displayed and the user can test their knowledge in selected category.

Migrating PushBox Game from Android to Windows Phone 7 - Part 6

Xianzhong Zhu, Sep 23, 2011
Views: 2,653 Avg Rating: 0/5 Votes: 0 Comments: 0

In this last article, we are going to continue to research into the easy and difficult aspects in creating the Silverlight based game, with an eye to the Android platform based version.

Migrating PushBox Game from Android to Windows Phone 7 - Part 5

Xianzhong Zhu, Sep 14, 2011
Views: 2,465 Avg Rating: 0/5 Votes: 0 Comments: 0

Starting from this article, we are going to introduce the key techniques of writing the Silverlight for Windows Phone 7 based game.

Migrating PushBox Game from Android to Windows Phone 7 - Part 4

Xianzhong Zhu, Sep 05, 2011
Views: 4,444 Avg Rating: 0/5 Votes: 0 Comments: 0

The first three parts of this series have introduced to you the PushBox game based upon the popular Google Android platform. Starting from this article, we are going to develop the second version of the PushBox game based on Microsoft Silverlight for Windows Phone 7. Since you have gained a whole idea of the main functionalities, our attention will focus upon the similarities as well as the big differences between the two platforms.

Create a Simple 2D Map Editor for Android Games

Xianzhong Zhu, Sep 02, 2011
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In this article, we are going to create our own game map editor using Java language. For simplicity, we are only to construct a 2D map editor, which will output a two-dimensional array as the result.

Migrating PushGame from Android to Windows Phone 7 - Part 3

Xianzhong Zhu, Jun 27, 2011
Views: 2,412 Avg Rating: 0/5 Votes: 0 Comments: 0

Starting from this article, we'll delve into the key part of the PushBox game - the main interface and the core data structure in composing the game.

Migrating PushGame from Android to Windows Phone 7 - Part 2

Xianzhong Zhu, Jun 24, 2011
Views: 3,637 Avg Rating: 0/5 Votes: 0 Comments: 0

Starting from this article, we'll delve into the real and interesting stuffs in developing the PushBox game - the welcome view and the menu view related design.

Migrating PushGame from Android to Windows Phone 7 - Part 1

Xianzhong Zhu, Jun 22, 2011
Views: 4,195 Avg Rating: 0/5 Votes: 0 Comments: 0

Is it possible for us to migrate tons of existing Android based games to Windows Phone 7? If so, how can we do that? This series of articles tries to answer this question via the popular Sokoban (for readers to more easily understand, we will use the term 'PushBox' later on) game (an ancient puzzle game from Japan).

Bus Finder Application for Windows Phone 7

Diptimaya Patra, Jun 20, 2011
Views: 3,275 Avg Rating: 0/5 Votes: 0 Comments: 1

In this article we will see how we can make a simple bus finder application for Windows Phone 7.