Meet the Channel Model: ICommunicationObject
Posted by: Yasser Shohoud,
on 08 Jan 2006 |
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A Common a State Machine
Objects that deal with communication, e.g. sockets, usually present a state machine whose state transitions relate to allocating network resources, making or accepting connections, closing connections and aborting communication. The channel state machine provides a uniform model of the states of a communication object that abstracts the underlying implementation of that object. The interface provides a set of states, state transition methods, and state transition events....