Fall Fury: Part 11 -Hardware Testing & Debugging

Posted by: MSDN: Coding4Fun, on 23 Jan 2013 | View original | Bookmarked: 0 time(s)

Hardware Testing & DebuggingAs previously mentioned, FallFury runs on multiple types of hardware as long as that hardware supports Windows 8. This article describes the projects general testing and debugging process, including setting the debug configurations and remote debugging.Check out the video for this article at http://channel9.msdn.com/Series/FallFury/Part-11-Hardware-TestingRemote DebugWhen working on an application that targets different machines, its probably out of the question to install...

Category: Debugger | Other Posts: View all posts by this blogger | Report as irrelevant | View bloggers stats | Views: 1720 | Hits: 15

Similar Posts

  • The web vs. the fallacies of distributed computing more
  • Automated testing with .Net - an overview - level 200 more
  • Web Parts in SUB V2 more
  • Keep Writing SharePoint Web Parts Until (at least) 2006 more

News Categories

.NET | Agile | Ajax | Architecture | ASP.NET | BizTalk | C# | Certification | Data | DataGrid | DataSet | Debugger | DotNetNuke | Events | GridView | IIS | Indigo | JavaScript | Mobile | Mono | Patterns and Practices | Performance | Podcast | Refactor | Regex | Security | Sharepoint | Silverlight | Smart Client Applications | Software | SQL | VB.NET | Visual Studio | W3 | WCF | WinFx | WPF | WSE | XAML | XLinq | XML | XSD