October 2007 - Posts

The Rich Text Editor is now working on IE and FireFox browsers. You can download the attachment to this blog which contains the newest version of the editor. Special thanks to Nicolas for making the editor a cross browser one and for sure thanks to all who have supported this editor.

Best Regards,

Posted by Haissam | 16 comment(s)

I was in need to compress and decompress files in one of the projects im currently working on. At the start i only knew about GZipStream existance in 2.0 but never used it before. So today i used it and i was able to compress and decompress the files back when i need to. Below are two functions

    /// <summary>
    /// To Compress A File
    /// </summary>
    /// <param name="filePath">The Complete file path to the file you want to compress</param>  
    protected void Compress(string filePath)
    {
                    FileStream sourceFile = File.OpenRead(filePath);
            FileStream destinationFile = File.Create(Server.MapPath("~") + "/tv.gzip");
            byte[] buffer = new byte[sourceFile.Length];
            GZipStream zip = null;
            try
            {
                sourceFile.Read(buffer, 0, buffer.Length);
                zip = new GZipStream(destinationFile, CompressionMode.Compress);
                zip.Write(buffer, 0, buffer.Length);
            }
            catch(Exception ex)
            {
                Response.Write(ex.Message);
            }
            finally
            {
                zip.Close();
                sourceFile.Close();
                destinationFile.Close();
            }
    }

  /// <summary>
    /// To Decompress an already compressed file
    /// </summary>
    /// <param name="filePath">The complete file path of the already compressed file</param>
    protected void Decompress(string filePath)
    {
        FileStream sourceFile = File.OpenRead(filePath);
        FileStream destinationFile = File.Create(Server.MapPath("~") + "/tv1.xml");
        GZipStream unzip = null;
        byte[] buffer = new byte[sourceFile.Length];
        try
        {
            unzip = new GZipStream(sourceFile, CompressionMode.Decompress, false);
            int numberOfBytes = unzip.Read(buffer, 0, buffer.Length);

            destinationFile.Write(buffer, 0, numberOfBytes);
        }
        catch (Exception ex)
        {
            Response.Write(ex.Message);
        }
        finally
        {
            sourceFile.Close();
            destinationFile.Close();
            unzip.Close();
        }    
    }

N.B: Do not forget to import two namespaces

  1. System.IO
  2. System.IO.Compression

Best Regards,

Posted by Haissam | with no comments
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