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I admit at one point, I really didn't know what test-driven development was. I would build the frame of an object, or the object itself, an then test immediately afterward, but I didn't see the advantage of test driven development. Most of this...
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Who would have ever thought that people would think comments are a bad thing? That is the opinion that you get about comments; actually, Martin Fowler said that comments aren't bad; however, if the comments are explaining what your code is doing,...
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The idea about creating the user interface in an XP project isn't known. The biggest challenge, when designing a tool, is how it will look. Though you do mentally design it, and gather what the interface should look like and function from requirements...
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I actually really liked the idea of the customer being readily involved in the project. If the customer was easily accessible, any ideas/problems can be directly bounced off of them, guiding the project to a more successful and welcomed completion. This...
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In the downtime on the project, I wanted to talk about a tenet of XP programming, which is paired programming. The general idea is that if we worked in pairs, we could bounce ideas off of each other. Code would be better, because we could double-check...
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To make it easier, I created this following method: public void AddAttribute(string name, object value) { this.Attributes.Add(new MetadataAttribute(name, value)); } This made it easier to add methods, but it added overhead. I changed the MetadataAttribute...
If you've looked at my blog, you've probably seen a lot of testing done; in fact, I've been torn with deciding what to include, and what not to. At times, it seems like it might be important, but then later I think about it, and say "maybe...
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