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Sometimes some of the objects we create have a lot of code in the constructor.  Being that constructors aren't inherited by a derived class, it may be nice to have this code in a method and run at construction time.  By removing this code out to a method, and changing the approach to the Factory/Factory Method pattern, this would be possible.  Say for the example object:

public class MyClass
{
  public MyClass()
  {
    //Has a lot of code
  }
}

To change this, the logic above can be changed to this:

public class MyClass
{
  private MyClass() { }

  private void InitializeObject()
  {
    //Put code from constructor here
  }
}

To construct this object, the factory method approach could be as below:

public static MyClass CreateMyClassObject()
{
  MyClass cls = new MyClass();
  cls.InitializeObject();
  return cls;
}

So, the construction logic can then be inherited, could be overridden, and all happen at construction time.

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