Coding a Euchre Game, Part 7: Total Logic (Matt Gertz)

Posted by: The Visual Basic Team, on 22 Mar 2007 | View original | Bookmarked: 0 time(s)

Coding a Euchre Game, Part 7:  Total Logic Since Ive been concentrating on specific VB functionality, you may have noticed that the one topic I havent really drilled into yet is game logic, and yet its central to what a game is all about.  Games have certainly gotten more sophisticated over the years, and yet that sophistication is largely a result of graphical and audio advances.  The actual logic of games itself hasnt changed nearly as much  I still have to exercise pretty...

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