Realities of Cross-Platform Development: How Platform-Specific Can You Go? - Part 1

Posted by: Wallace B. McClure, on 23 Sep 2016 | View original | Bookmarked: 0 time(s)

My personal beliefs on cross-platform development were formed in November 1993. I worked at The Coca-Cola Company at the time, and a few colleagues and I were discussing how to provide Mac users with the same set of applications that we were building on Windows 3.1 with PowerBuilder. The discussion centered around the UI. The concern was with providing a Windows-centric interface to Mac users. I remember one of the great lines from the meeting: "If you provide Windows help to a user expecting Mac...

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