The future of Unity

Posted by: Pablo M. Cibraro (aka Cibrax), on 18 Aug 2015 | View original | Bookmarked: 0 time(s)

Unity has been for the last few years one of the Microsoft patterns & practices battle horses for doing dependency injection in .NET applications. It was first born in 2008 and evolve over the years to the current state. In short, it provides the following features, Registration by convention Ability to intercept instance creation Simplified object creation, specially when there is a complex graph of object structures and dependencies Service location capabilities As part of the OSS movement started...

Category: Agile | Other Posts: View all posts by this blogger | Report as irrelevant | View bloggers stats | Views: 438 | Hits: 26

Similar Posts

  • XNA and Unity3D developers unite! UnityXNA more
  • Misfit Geek Podcast - Episode #2 "Does VB have a Future?" (Lisa Feigenbaum) more
  • Episode #1 - Scott Hunter on the Future of Web Forms more
  • Misfit Geek Podcast more
  • Micro Architectures more
  • Using timeout setting with Astoria client more
  • PDC 2008 Videos I’m watching – part 3 more
  • Silverlight session recordings not to miss from the PDC more
  • PDC 2008 videos I’m watching - part 2 more
  • PDC 2008 video I’m watching more

News Categories

.NET | Agile | Ajax | Architecture | ASP.NET | BizTalk | C# | Certification | Data | DataGrid | DataSet | Debugger | DotNetNuke | Events | GridView | IIS | Indigo | JavaScript | Mobile | Mono | Patterns and Practices | Performance | Podcast | Refactor | Regex | Security | Sharepoint | Silverlight | Smart Client Applications | Software | SQL | VB.NET | Visual Studio | W3 | WCF | WinFx | WPF | WSE | XAML | XLinq | XML | XSD